NEGATIVE IMAGE OF YOUNG PEOPLE IN COMPUTER GAMES

Jumanazarova Sarvinoz Ergash qizi, Student of Urganch State Pedagogical Institute

Authors

  • Jumanazarova Sarvinoz Ergash qizi TerDU

Keywords:

Computer, real and virtual reality, internet, playstation, internet clubs, medical technology, mental health, barbaric dreams.

Abstract

The computer is used to store information about the computer’s functions and to increase the number of jobs that a user can do, so that when using the computer, the computer will be able to provide the necessary information about the computer’s functions and to increase the number of jobs that a user can do.

References

Erkinbaevna, Y. S. (2023). THE ROLE AND IMPORTANCE OF THE POSITIVE WORLDVIEWS OF EASTERN SCHOLARS IN STRENGTHENING THE TEACHER-

DISCIPLE TRADITION. International Journal of Advance Scientific Research, 3(06), 200-206.

Erkinbayevna, Y. S. (2023). THE SYSTEM OF INSTILLING A HEALTHY PERSPECTIVE IN STUDENTS THROUGH EASTERN

ACADEMICS’EDUCATIONAL PRINCIPLES. European International Journal of Multidisciplinary Research and Management Studies, 3(09), 55-59.

Якубова, Ш. Э. (2024). Прививать Студентам Идею Позитивизма Посредством Духовного Наследия Восточных Учёных. Miasto Przyszłości, 44, 587-590.

https://digitalmediakompitentlik.wordpress.com/talim-soxasida-internet- texnologiyalaridan-foydalanish/

https://www.naqshband.uz/makolalar/kompyuterni-yoshlarga-tasiri

Published

2025-03-03